Thornton Pickard Imperial Triple Extension Camera

This is a personal project that I've been working on for the past little while in my spare time. I was looking for something that incorporated multiple different surface types in order to work on my material definition. The high poly was mainly done in 3ds Max with a slight ZBrush pass on the leather parts. Texturing was done in Substance Painter and then rendered in Marmoset 3.

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Date
November 22, 2016