Billy Matjiunis
Billy Matjiunis
Senior Artist | Associate Art Director at Ubisoft Toronto
Toronto, Canada

Summary

I'm currently working as a Lead Artist/Associate Art Director at Ubisoft Toronto on Far Cry 6. My previous title contributions include Far Cry 5, Far Cry Primal, Far Cry 4, and Splinter Cell: Blacklist.

I also teach 3D Modelling, Texturing, and Game Engine courses part-time at George Brown College, and offer monthly mentorships through The Mentor Coalition. My previous experience includes mobile game and app development.

Skills

World BuildingLevel Layout3D ModelingTexturingDigital SculptingVegetation and OrganicsHard Surface Modeling3D VisualizationTeachingMentoring

Software proficiency

3ds Max
3ds Max
Maya
Maya
SpeedTree
SpeedTree
ZBrush
ZBrush
Photoshop
Photoshop
Illustrator
Illustrator
Lightroom
Lightroom
Photoscan
Photoscan
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Substance Alchemist
Substance Alchemist
Substance B2M
Substance B2M
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag

Productions

  • 45b650c7 7bd0 4f48 8a96 e92b43dbaee2.bf314ede8b239b1ffec32f34850509c8
    • Video Game
      Far Cry 6
    • Year
      2021
    • Role
      Lead Artist
    • Company
      Ubisoft Toronto
  • 118955 9200000078668488
    • Video Game
      Far Cry 5
    • Year
      2018
    • Role
      Lead Artist
    • Company
      Ubisoft Toronto
  • Farcryboxart
    • Video Game
      Far Cry Primal
    • Year
      2016
    • Role
      Lead Artist
    • Company
      Ubisoft Toronto
  • Far cry 4
    • Video Game
      Far Cry 4
    • Year
      2014
    • Role
      Level Artist
    • Company
      Ubisoft Toronto
  • Tom clancys splinter cell blacklist
    • Video Game
      Tom Clancy's Splinter Cell: Blacklist
    • Year
      2013
    • Role
      Modeller / Level Artist
    • Company
      Ubisoft Toronto

Experience

  • Lead Artist at Ubisoft Toronto
    Toronto, Canada
    January 2015 - Present

  • Level Artist at Ubisoft Toronto
    Toronto, Canada
    May 2013 - January 2015

  • Modeller at Ubisoft Toronto
    Toronto, Canada
    May 2011 - May 2013

  • Environment Art Mentor at The Mentor Coalition
    September 2018 - Present

  • Level Art/Design Instructor at George Brown College
    Toronto, Canada
    September 2013 - Present

  • Texturing Instructor at Seneca College
    Toronto, Canada
    January 2014 - January 2018