Billy Matjiunis
Senior Artist | Associate Art Director at Ubisoft Toronto
Toronto, Canada
Summary
I'm currently working as a Lead Artist/Associate Art Director at Ubisoft Toronto on Far Cry 6. My previous title contributions include Far Cry 5, Far Cry Primal, Far Cry 4, and Splinter Cell: Blacklist.
I also teach 3D Modelling, Texturing, and Game Engine courses part-time at George Brown College, and offer monthly mentorships through The Mentor Coalition. My previous experience includes mobile game and app development.
Skills
World BuildingLevel Layout3D ModelingTexturingDigital SculptingVegetation and OrganicsHard Surface Modeling3D VisualizationTeachingMentoring
Software proficiency

3ds Max

Maya

SpeedTree

ZBrush

Photoshop

Illustrator

Lightroom

Photoscan

Substance Designer

Substance Painter

Substance Alchemist

Substance B2M

Quixel Suite

Unreal Engine

Marmoset Toolbag
Productions
Video Game
Far Cry 6
Year
2021
Role
Lead Artist
Company
Ubisoft Toronto
Video Game
Far Cry 5
Year
2018
Role
Lead Artist
Company
Ubisoft Toronto
Video Game
Far Cry Primal
Year
2016
Role
Lead Artist
Company
Ubisoft Toronto
Video Game
Far Cry 4
Year
2014
Role
Level Artist
Company
Ubisoft Toronto
Experience
Lead Artist at Ubisoft Toronto
Toronto, Canada
Level Artist at Ubisoft Toronto
Toronto, Canada
Modeller at Ubisoft Toronto
Toronto, Canada
Environment Art Mentor at The Mentor Coalition
Level Art/Design Instructor at George Brown College
Toronto, Canada
Texturing Instructor at Seneca College
Toronto, Canada
January 2014 - January 2018